The way we make games, distribute them, and play them all have an impact on our carbon footprint.

How can we as game developers create a sustainable future where the ways in which we make, distribute, and play games are environmentally conscious and more resilient to future environmental threats?

The Industry Benchmarking Workstream is focused on aggregating resources and best practices for carbon calculation, emissions reduction, and green coding.

How can we calculate our energy consumption and begin to head towards carbon neutrality?

New to terms like “Net Zero”?

Sustainability terms can be confusing and jargon-y, but don’t fret! There’s a great 30-minute panel discussion from UKIE Green Games Summit 2021 that explains the terms most often used when people talk about defining scope, capturing industry data, and setting targets.

What do we know about our industry’s carbon footprint?

What do we know about cloud streaming for games and game platforms?

Curious about, or exploring, cryptocurrency and Non-Fungible Tokens (NFTs) in games?

Have resources to share, passionate about carbon calculation, or intrigued by the concept of “green coding”?

Send us an email, or Join the Discord and ping the @Industry Benchmarking workstream - currently led by Paula Angela Escuadra!

Image Source: Coffee Talk by Toge Productions.

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Design Patterns

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Climate Council Advocacy